Garn
Originally made for the r/SoloDevelopment Minimalism Jam.
Garn is currently in development. Expect sound, music, animations, bug fixes, and more levels to come.
Status | Prototype |
Platforms | HTML5 |
Author | Pmwm86 |
Genre | Puzzle |
Made with | TIC-80 |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Comments
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Loved it. Played til I died 3 times.
Maybe just a simple flash of red on the entire screen would have made a world of difference when you are hurt. I want my clicks/taps to “throw sparks” and there is a real lack of energy when I click. Even something simple would have made a big difference. Clicking/tapping is a fun experience, but only if it does something and that is really missing for me here.
I appreciate the exposition about Garn. He is a flat character, for sure, but there is this mystery about who he was that lends some dynamism. He was a sir, but no longer. We cannot relate to him at all, but at the same time, it is almost entirely relatable because we are going on this ill fated/unnecessary monomyth with him for seemingly no good reason. And, perhaps, we should turn around, but we don’t. It is a commentary on playing any game.
I would greatly like to see a polished/updated version of this game.
Really long tutorial and too many dead cats at the end of it, but it's a fun card based game, it took me some time to get the mechanics and I did like 5 rounds all at 1hp being a bit smart and having some luck
This is a very interesting concept and it had a nice atmosphere to it, like it very much!!
Nice game
Little bit hard to start, but really engaging after.
Good luck on your first jam!